Race: Zora
Class: Zora Striker Heroism score: 119 Heroism Level: 1

Zora Striker: 1
You suffer no penalties for fighting with two weapons if the weapon in your off hand is a light blade or a natural weapon. You suffer no uneven terrain penalties less than your School rank x 5 (5). Opponents gain no advantage when flanking you or attacking you from higher ground. You may add your Wisdom to damage rolls.

Strength: 2
Resilience: 2
Perception: 2
Willpower: 3
Intelligence: 2
Agility: 4
Magic: 2

Power: 2
Wisdom: 2
Courage: 2

  • Breathe underwater
  • Ambidextrous
  • Combat Reflexes
  • Daredevil (+5 to althletics rolls, 1x/session can roll a die, if >5, add to skill/ability roll that turn)
  • Hands of Din (+1 all weapons skills)
  • Can’t Lie (3 pt) [You simple cannot tell a convincing lie. Characters who listen to you attempt a lie immediately know it is a falsehood.]
  • Gullible (3 pt) [You have either an unshakable faith in others, or are just naive. You often take people on their word. Any attempt to lie to you or convince you of something has its TN reduced by 15 to a minimum of 5.]
  • Lechery (4 pt) [For every point, anyone attempting to seduce you gains a Free Raise.]
  • Hands of Din (+1 to weapons skills)

Athletics: 4 (Emphases: Defense and Swim: roll + skill rank when applies)
Net and Chain Weapons: 2 (acts like 3 from Hands of Din)
Knives (Emphasis: Arm blades) : 2 (acts like 3 from Hands of Din)
Zora: 3 (Fluent)
Hylian: 2
Healing: 2 (Zora, Hylian)
Survival: 1

Arm blades 3k1
Ball and Chain 5k1 (for damage, counts as Heavy weapon – roll for 1.5xStr)
Scout’s Armor (+3)
Net (Low-quality)
Medicine kit, good quality (Raises are +3 instead of +5): 45 uses
Waterproof bag

Common Rolls:
Attacking: 7k4 Ball and chain: 5k1 Knife: 3k1

Stuff we picked up:
100 rupees 100 rupees magic flute several broken keys



The Second Triforce Cycle miraling